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Forgotten realms commander decks
Forgotten realms commander decks













forgotten realms commander decks forgotten realms commander decks

Secret Lair x Stranger Things’s partner mechanic, Friends Forever, enables players to partner Eleven, the Mage with Mike, the Dungeon Master, to build a five-color EDH deck. I needed to find a five-color commander, and few struck me as much more than placeholders, until I watched Stranger Things 4, and realized that so much of the plot revolved around the Big Bad Evil Guy (dubbed “Vecna” by the Hawkins kids) having to open a set number of gates from the Upside Down in order to “win the game.” Baldur’s Gate introduces Nine-Fingers Keene, a three-color commander that cares about having gates, but makes Maze’s End less viable.

forgotten realms commander decks

The banning of Golos, Tireless Pilgrim left Maze’s End gates decks without an obvious commander. The conjunction of Stranger Things 4 and Commander Legends: Battle for Baldur’s Gate, however, gave me an idea: Gates. I’ve been fascinated by the strong “investigate” theme for quite some time, but never felt compelled to build a deck around it, when so many other options keep coming out. I have let it sit unopened on my desk since it arrived months ago, clueless as to whether or how to use the cards in decks. But, as my colleague Travis Norman has discussed, I cooled on it after the initial hype. Last October, when I saw that a Stranger Things Secret Lair was being released, I sprung for it.















Forgotten realms commander decks